Learn to write an outline edge detection shader for Unity engine, integrated with the post-processing stack. This effect is especially popular as a compliment to toon shading, or in CAD and architectural rendering.
Source: Demo 99 – Pencil Effect 1
I build shaders, renderers, games, and other stuff that’s fun to stare at.
Learn to write a toon shader for Unity engine with specular reflections, rim lighting and shadow casting.